| 1 | /* |
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| 2 | * ArcEmu MMORPG Server |
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| 3 | * Copyright (C) 2005-2007 Ascent Team <http://www.ascentemu.com/> |
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| 4 | * Copyright (C) 2008-2010 <http://www.ArcEmu.org/> |
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| 5 | * |
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| 6 | * This program is free software: you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU Affero General Public License as published by |
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| 8 | * the Free Software Foundation, either version 3 of the License, or |
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| 9 | * any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | * GNU Affero General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU Affero General Public License |
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| 17 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 18 | * |
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| 19 | */ |
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| 20 | |
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| 21 | #include "StdAfx.h" |
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| 22 | |
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| 23 | ////////////////////////////////////////////////////////////// |
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| 24 | /// This function handles CMSG_GROUP_INVITE |
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| 25 | ////////////////////////////////////////////////////////////// |
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| 26 | void WorldSession::HandleGroupInviteOpcode( WorldPacket & recv_data ) |
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| 27 | { |
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| 28 | if(!_player->IsInWorld()) return; |
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| 29 | CHECK_PACKET_SIZE(recv_data, 1); |
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| 30 | WorldPacket data(100); |
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| 31 | std::string membername; |
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| 32 | Group *group = NULL; |
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| 33 | |
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| 34 | recv_data >> membername; |
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| 35 | if( _player->HasBeenInvited() ) |
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| 36 | return; |
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| 37 | |
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| 38 | Player * player = objmgr.GetPlayer( membername.c_str(), false ); |
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| 39 | |
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| 40 | if( player == NULL) |
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| 41 | { |
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| 42 | SendPartyCommandResult(_player, 0, membername, ERR_PARTY_CANNOT_FIND); |
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| 43 | return; |
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| 44 | } |
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| 45 | |
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| 46 | if( player == _player ) |
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| 47 | { |
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| 48 | return; |
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| 49 | } |
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| 50 | |
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| 51 | if ( _player->InGroup() && !_player->IsGroupLeader() ) |
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| 52 | { |
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| 53 | SendPartyCommandResult(_player, 0, "", ERR_PARTY_YOU_ARE_NOT_LEADER); |
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| 54 | return; |
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| 55 | } |
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| 56 | |
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| 57 | group = _player->GetGroup(); |
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| 58 | if ( group != NULL ) |
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| 59 | { |
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| 60 | if (group->IsFull()) |
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| 61 | { |
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| 62 | SendPartyCommandResult(_player, 0, "", ERR_PARTY_IS_FULL); |
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| 63 | return; |
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| 64 | } |
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| 65 | } |
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| 66 | |
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| 67 | if ( player->InGroup() ) |
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| 68 | { |
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| 69 | SendPartyCommandResult(_player, player->GetGroup()->GetGroupType(), membername, ERR_PARTY_ALREADY_IN_GROUP); |
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| 70 | data.SetOpcode(SMSG_GROUP_INVITE); |
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| 71 | data << uint8(0); |
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| 72 | data << GetPlayer()->GetName(); |
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| 73 | player->GetSession()->SendPacket(&data); |
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| 74 | return; |
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| 75 | } |
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| 76 | |
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| 77 | if(player->GetTeam()!=_player->GetTeam() && _player->GetSession()->GetPermissionCount() == 0 && !sWorld.interfaction_group) |
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| 78 | { |
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| 79 | SendPartyCommandResult(_player, 0, membername, ERR_PARTY_WRONG_FACTION); |
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| 80 | return; |
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| 81 | } |
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| 82 | |
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| 83 | if ( player->HasBeenInvited() ) |
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| 84 | { |
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| 85 | SendPartyCommandResult(_player, 0, membername, ERR_PARTY_ALREADY_IN_GROUP); |
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| 86 | return; |
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| 87 | } |
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| 88 | |
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| 89 | if( player->Social_IsIgnoring( _player->GetLowGUID() ) ) |
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| 90 | { |
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| 91 | SendPartyCommandResult(_player, 0, membername, ERR_PARTY_IS_IGNORING_YOU); |
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| 92 | return; |
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| 93 | } |
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| 94 | |
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| 95 | if( player->bGMTagOn && !_player->GetSession()->HasPermissions()) |
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| 96 | { |
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| 97 | SendPartyCommandResult(_player, 0, membername, ERR_PARTY_CANNOT_FIND); |
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| 98 | return; |
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| 99 | } |
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| 100 | |
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| 101 | data.SetOpcode(SMSG_GROUP_INVITE); |
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| 102 | data << uint8(1); |
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| 103 | data << GetPlayer()->GetName(); |
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| 104 | |
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| 105 | player->GetSession()->SendPacket(&data); |
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| 106 | |
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| 107 | SendPartyCommandResult(_player, 0, membername, ERR_PARTY_NO_ERROR); |
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| 108 | |
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| 109 | // 16/08/06 - change to guid to prevent very unlikely event of a crash in deny, etc |
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| 110 | player->SetInviter(_player->GetLowGUID()); |
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| 111 | } |
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| 112 | |
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| 113 | /////////////////////////////////////////////////////////////// |
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| 114 | ///This function handles CMSG_GROUP_CANCEL: |
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| 115 | /////////////////////////////////////////////////////////////// |
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| 116 | void WorldSession::HandleGroupCancelOpcode( WorldPacket & recv_data ) |
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| 117 | { |
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| 118 | if(!_player->IsInWorld()) return; |
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| 119 | sLog.outDebug( "WORLD: got CMSG_GROUP_CANCEL." ); |
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| 120 | } |
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| 121 | |
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| 122 | //////////////////////////////////////////////////////////////// |
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| 123 | ///This function handles CMSG_GROUP_ACCEPT: |
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| 124 | //////////////////////////////////////////////////////////////// |
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| 125 | void WorldSession::HandleGroupAcceptOpcode( WorldPacket & recv_data ) |
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| 126 | { |
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| 127 | if(!_player->IsInWorld()) return; |
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| 128 | |
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| 129 | Player *player = objmgr.GetPlayer(_player->GetInviter()); |
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| 130 | if ( !player ) |
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| 131 | return; |
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| 132 | |
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| 133 | player->SetInviter(0); |
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| 134 | _player->SetInviter(0); |
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| 135 | |
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| 136 | Group *grp = player->GetGroup(); |
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| 137 | |
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| 138 | if(grp) |
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| 139 | { |
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| 140 | grp->AddMember(_player->m_playerInfo); |
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| 141 | _player->iInstanceType = grp->m_difficulty; |
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| 142 | _player->SendDungeonDifficulty(); |
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| 143 | |
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| 144 | //sInstanceSavingManager.ResetSavedInstancesForPlayer(_player); |
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| 145 | return; |
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| 146 | } |
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| 147 | |
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| 148 | // If we're this far, it means we have no existing group, and have to make one. |
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| 149 | grp = new Group(true); |
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| 150 | grp->m_difficulty = static_cast<uint8>( player->iInstanceType ); |
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| 151 | grp->AddMember(player->m_playerInfo); // add the inviter first, therefore he is the leader |
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| 152 | grp->AddMember(_player->m_playerInfo); // add us. |
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| 153 | _player->iInstanceType = grp->m_difficulty; |
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| 154 | _player->SendDungeonDifficulty(); |
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| 155 | |
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| 156 | Instance *instance = sInstanceMgr.GetInstanceByIds(player->GetMapId(), player->GetInstanceID()); |
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| 157 | if(instance != NULL && instance->m_creatorGuid == player->GetLowGUID()) |
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| 158 | { |
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| 159 | grp->m_instanceIds[instance->m_mapId][instance->m_difficulty] = instance->m_instanceId; |
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| 160 | instance->m_creatorGroup = grp->GetID(); |
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| 161 | instance->m_creatorGuid = 0; |
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| 162 | instance->SaveToDB(); |
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| 163 | } |
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| 164 | |
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| 165 | //sInstanceSavingManager.ResetSavedInstancesForPlayer(_player); |
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| 166 | |
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| 167 | // Currentgroup and all that shit are set by addmember. |
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| 168 | } |
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| 169 | |
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| 170 | /////////////////////////////////////////////////////////////////////////////////////// |
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| 171 | ///This function handles CMSG_GROUP_DECLINE: |
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| 172 | ////////////////////////////////////////////////////////////////////////////////////// |
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| 173 | void WorldSession::HandleGroupDeclineOpcode( WorldPacket & recv_data ) |
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| 174 | { |
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| 175 | if(!_player->IsInWorld()) return; |
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| 176 | WorldPacket data(SMSG_GROUP_DECLINE, 100); |
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| 177 | |
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| 178 | Player *player = objmgr.GetPlayer(_player->GetInviter()); |
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| 179 | if(!player) return; |
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| 180 | |
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| 181 | data << GetPlayer()->GetName(); |
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| 182 | |
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| 183 | player->GetSession()->SendPacket( &data ); |
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| 184 | player->SetInviter(0); |
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| 185 | _player->SetInviter(0); |
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| 186 | } |
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| 187 | |
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| 188 | ////////////////////////////////////////////////////////////////////////////////////////// |
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| 189 | ///This function handles CMSG_GROUP_UNINVITE(unused since 3.1.3): |
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| 190 | ////////////////////////////////////////////////////////////////////////////////////////// |
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| 191 | void WorldSession::HandleGroupUninviteOpcode( WorldPacket & recv_data ) |
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| 192 | { |
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| 193 | if(!_player->IsInWorld()) return; |
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| 194 | CHECK_PACKET_SIZE(recv_data, 1); |
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| 195 | std::string membername; |
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| 196 | Group *group; |
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| 197 | Player * player; |
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| 198 | PlayerInfo * info; |
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| 199 | |
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| 200 | recv_data >> membername; |
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| 201 | |
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| 202 | player = objmgr.GetPlayer(membername.c_str(), false); |
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| 203 | info = objmgr.GetPlayerInfoByName(membername.c_str()); |
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| 204 | if ( player == NULL && info == NULL ) |
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| 205 | { |
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| 206 | SendPartyCommandResult(_player, 0, membername, ERR_PARTY_CANNOT_FIND); |
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| 207 | return; |
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| 208 | } |
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| 209 | |
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| 210 | if ( !_player->InGroup() || info->m_Group != _player->GetGroup() ) |
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| 211 | { |
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| 212 | SendPartyCommandResult(_player, 0, membername, ERR_PARTY_IS_NOT_IN_YOUR_PARTY); |
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| 213 | return; |
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| 214 | } |
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| 215 | |
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| 216 | if ( !_player->IsGroupLeader() ) |
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| 217 | { |
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| 218 | if (player == NULL) |
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| 219 | { |
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| 220 | SendPartyCommandResult(_player, 0, membername, ERR_PARTY_CANNOT_FIND); |
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| 221 | return; |
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| 222 | } |
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| 223 | else if(_player != player) |
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| 224 | { |
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| 225 | SendPartyCommandResult(_player, 0, "", ERR_PARTY_YOU_ARE_NOT_LEADER); |
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| 226 | return; |
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| 227 | } |
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| 228 | } |
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| 229 | |
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| 230 | group = _player->GetGroup(); |
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| 231 | |
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| 232 | if(group) |
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| 233 | { |
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| 234 | group->RemovePlayer(info); |
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| 235 | } |
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| 236 | } |
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| 237 | |
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| 238 | ////////////////////////////////////////////////////////////////////////////////////////// |
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| 239 | ///This function handles CMSG_GROUP_UNINVITE_GUID(used since 3.1.3): |
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| 240 | ////////////////////////////////////////////////////////////////////////////////////////// |
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| 241 | void WorldSession::HandleGroupUninviteGuidOpcode( WorldPacket & recv_data ) |
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| 242 | { |
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| 243 | if(!_player->IsInWorld()) return; |
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| 244 | CHECK_PACKET_SIZE(recv_data, 1); |
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| 245 | uint64 PlayerGUID; |
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| 246 | std::string membername = "unknown"; |
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| 247 | Group *group; |
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| 248 | Player * player; |
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| 249 | PlayerInfo * info; |
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| 250 | |
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| 251 | recv_data >> PlayerGUID; |
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| 252 | |
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| 253 | player = objmgr.GetPlayer( Arcemu::Util::GUID_LOPART(PlayerGUID)); |
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| 254 | info = objmgr.GetPlayerInfo( Arcemu::Util::GUID_LOPART(PlayerGUID)); |
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| 255 | // If both conditions match the player gets thrown out of the group by the server since this means the character is deleted |
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| 256 | if ( player == NULL && info == NULL ) |
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| 257 | { |
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| 258 | SendPartyCommandResult(_player, 0, membername, ERR_PARTY_CANNOT_FIND); |
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| 259 | return; |
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| 260 | } |
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| 261 | |
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| 262 | membername = player ? player->GetName() : info->name; |
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| 263 | |
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| 264 | if ( !_player->InGroup() || info->m_Group != _player->GetGroup() ) |
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| 265 | { |
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| 266 | SendPartyCommandResult(_player, 0, membername, ERR_PARTY_IS_NOT_IN_YOUR_PARTY); |
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| 267 | return; |
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| 268 | } |
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| 269 | |
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| 270 | if ( !_player->IsGroupLeader() ) |
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| 271 | { |
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| 272 | if (player == NULL) |
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| 273 | { |
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| 274 | SendPartyCommandResult(_player, 0, membername, ERR_PARTY_CANNOT_FIND); |
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| 275 | return; |
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| 276 | } |
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| 277 | else if(_player != player) |
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| 278 | { |
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| 279 | SendPartyCommandResult(_player, 0, "", ERR_PARTY_YOU_ARE_NOT_LEADER); |
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| 280 | return; |
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| 281 | } |
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| 282 | } |
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| 283 | |
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| 284 | group = _player->GetGroup(); |
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| 285 | if(group) |
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| 286 | { |
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| 287 | group->RemovePlayer(info); |
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| 288 | } |
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| 289 | } |
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| 290 | |
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| 291 | ////////////////////////////////////////////////////////////////////////////////////////// |
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| 292 | ///This function handles CMSG_GROUP_SET_LEADER: |
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| 293 | ////////////////////////////////////////////////////////////////////////////////////////// |
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| 294 | void WorldSession::HandleGroupSetLeaderOpcode( WorldPacket & recv_data ) |
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| 295 | { |
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| 296 | if(!_player->IsInWorld()) return; |
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| 297 | // important note _player->GetName() can be wrong. |
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| 298 | CHECK_PACKET_SIZE(recv_data, 1); |
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| 299 | WorldPacket data; |
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| 300 | uint64 MemberGuid; |
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| 301 | Player * player; |
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| 302 | |
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| 303 | recv_data >> MemberGuid; |
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| 304 | |
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| 305 | player = objmgr.GetPlayer((uint32)MemberGuid); |
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| 306 | |
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| 307 | if ( player == NULL ) |
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| 308 | { |
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| 309 | //SendPartyCommandResult(_player, 0, membername, ERR_PARTY_CANNOT_FIND); |
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| 310 | SendPartyCommandResult(_player, 0, _player->GetName(), ERR_PARTY_CANNOT_FIND); |
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| 311 | return; |
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| 312 | } |
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| 313 | |
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| 314 | if(!_player->IsGroupLeader()) |
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| 315 | { |
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| 316 | SendPartyCommandResult(_player, 0, "", ERR_PARTY_YOU_ARE_NOT_LEADER); |
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| 317 | return; |
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| 318 | } |
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| 319 | |
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| 320 | if(player->GetGroup() != _player->GetGroup()) |
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| 321 | { |
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| 322 | //SendPartyCommandResult(_player, 0, membername, ERR_PARTY_IS_NOT_IN_YOUR_PARTY); |
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| 323 | SendPartyCommandResult(_player, 0, _player->GetName(), ERR_PARTY_IS_NOT_IN_YOUR_PARTY); |
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| 324 | return; |
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| 325 | } |
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| 326 | |
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| 327 | Group *pGroup = _player->GetGroup(); |
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| 328 | if(pGroup) |
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| 329 | pGroup->SetLeader(player,false); |
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| 330 | } |
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| 331 | |
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| 332 | ////////////////////////////////////////////////////////////////////////////////////////// |
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| 333 | ///This function handles CMSG_GROUP_DISBAND: |
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| 334 | ////////////////////////////////////////////////////////////////////////////////////////// |
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| 335 | void WorldSession::HandleGroupDisbandOpcode( WorldPacket & recv_data ) |
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| 336 | { |
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| 337 | if(!_player->IsInWorld()) return; |
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| 338 | Group* pGroup = _player->GetGroup(); |
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| 339 | if(!pGroup) return; |
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| 340 | |
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| 341 | //pGroup->Disband(); |
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| 342 | pGroup->RemovePlayer(_player->m_playerInfo); |
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| 343 | } |
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| 344 | |
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| 345 | ////////////////////////////////////////////////////////////////////////////////////////// |
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| 346 | ///This function handles CMSG_LOOT_METHOD: |
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| 347 | ////////////////////////////////////////////////////////////////////////////////////////// |
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| 348 | void WorldSession::HandleLootMethodOpcode( WorldPacket & recv_data ) |
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| 349 | { |
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| 350 | if(!_player->IsInWorld()) return; |
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| 351 | CHECK_PACKET_SIZE(recv_data, 16); |
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| 352 | uint32 lootMethod; |
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| 353 | uint64 lootMaster; |
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| 354 | uint32 threshold; |
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| 355 | |
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| 356 | recv_data >> lootMethod >> lootMaster >>threshold; |
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| 357 | |
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| 358 | if(!_player->IsGroupLeader()) |
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| 359 | { |
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| 360 | SendPartyCommandResult(_player, 0, "", ERR_PARTY_YOU_ARE_NOT_LEADER); |
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| 361 | return; |
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| 362 | } |
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| 363 | |
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| 364 | Group* pGroup = _player->GetGroup(); |
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| 365 | |
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| 366 | if( pGroup == NULL) |
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| 367 | return; |
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| 368 | |
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| 369 | /*Player * pLootMaster = objmgr.GetPlayer((uint32)lootMaster); |
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| 370 | |
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| 371 | if ( pLootMaster ) |
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| 372 | pGroup->SetLooter(pLootMaster , lootMethod, threshold ); |
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| 373 | else |
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| 374 | pGroup->SetLooter(_player , lootMethod, threshold );*/ |
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| 375 | |
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| 376 | // cebernic: Extended this code,it supports diff leader & lootmaster. |
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| 377 | Player *plr = objmgr.GetPlayer((uint32)lootMaster); |
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| 378 | if ( _player->m_playerInfo->guid == lootMaster || !plr) { |
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| 379 | Group* pGroup = _player->GetGroup(); |
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| 380 | if ( !pGroup ) return; |
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| 381 | pGroup->SetLooter(_player, static_cast<uint8>( lootMethod ), static_cast<uint16>( threshold )); |
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| 382 | } |
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| 383 | else { |
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| 384 | Group* pGroup = plr->GetGroup(); |
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| 385 | if ( !pGroup ) |
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| 386 | return; |
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| 387 | pGroup->SetLooter(plr, static_cast<uint8>( lootMethod ), static_cast<uint16>( threshold )); |
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| 388 | } |
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| 389 | |
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| 390 | } |
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| 391 | |
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| 392 | void WorldSession::HandleMinimapPingOpcode( WorldPacket & recv_data ) |
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| 393 | { |
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| 394 | if( !_player->IsInWorld() ) |
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| 395 | return; |
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| 396 | CHECK_PACKET_SIZE(recv_data, 8); |
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| 397 | if( !_player->InGroup() ) |
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| 398 | return; |
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| 399 | Group * party= _player->GetGroup(); |
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| 400 | if(!party)return; |
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| 401 | |
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| 402 | float x,y; |
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| 403 | recv_data >> x >>y; |
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| 404 | WorldPacket data; |
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| 405 | data.SetOpcode(MSG_MINIMAP_PING); |
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| 406 | data << _player->GetGUID(); |
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| 407 | data << x << y; |
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| 408 | party->SendPacketToAllButOne(&data, _player); |
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| 409 | } |
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| 410 | |
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| 411 | void WorldSession::HandleSetPlayerIconOpcode(WorldPacket& recv_data) |
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| 412 | { |
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| 413 | uint64 guid; |
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| 414 | uint8 icon; |
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| 415 | Group * pGroup = _player->GetGroup(); |
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| 416 | if(!_player->IsInWorld() || !pGroup) return; |
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| 417 | |
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| 418 | recv_data >> icon; |
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| 419 | if(icon == 0xFF) |
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| 420 | { |
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| 421 | // client request |
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| 422 | WorldPacket data(MSG_RAID_TARGET_UPDATE, 73); |
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| 423 | data << uint8(1); |
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| 424 | for(uint8 i = 0; i < 8; ++i) |
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| 425 | data << i << pGroup->m_targetIcons[i]; |
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| 426 | |
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| 427 | SendPacket(&data); |
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| 428 | } |
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| 429 | else if(_player->IsGroupLeader()) |
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| 430 | { |
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| 431 | recv_data >> guid; |
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| 432 | if(icon > 7) |
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| 433 | return; // whoops, buffer overflow :p |
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| 434 | |
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| 435 | // setting icon |
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| 436 | WorldPacket data(MSG_RAID_TARGET_UPDATE, 10); |
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| 437 | data << uint8(0); |
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| 438 | data << icon; |
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| 439 | data << uint64(GetPlayer()->GetGUID()); |
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| 440 | data << guid; |
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| 441 | pGroup->SendPacketToAll(&data); |
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| 442 | |
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| 443 | pGroup->m_targetIcons[icon] = guid; |
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| 444 | } |
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| 445 | } |
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| 446 | |
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| 447 | void WorldSession::SendPartyCommandResult(Player *pPlayer, uint32 p1, std::string name, uint32 err) |
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| 448 | { |
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| 449 | if(!_player->IsInWorld()) return; |
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| 450 | // if error message do not work, please sniff it and leave me a message |
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| 451 | if(pPlayer) |
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| 452 | { |
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| 453 | WorldPacket data; |
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| 454 | data.Initialize(SMSG_PARTY_COMMAND_RESULT); |
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| 455 | data << p1; |
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| 456 | if(!name.length()) |
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| 457 | data << uint8(0); |
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| 458 | else |
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| 459 | data << name.c_str(); |
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| 460 | |
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| 461 | data << err; |
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| 462 | pPlayer->GetSession()->SendPacket(&data); |
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| 463 | } |
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| 464 | } |
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