Changeset 1138
- Timestamp:
- 01/31/2010 03:43:21 AM (6 weeks ago)
- Files:
-
- 1 modified
-
Trunk/src/InstanceScripts/Instance_Gundrak.cpp (modified) (5 diffs)
Legend:
- Unmodified
- Added
- Removed
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Trunk/src/InstanceScripts/Instance_Gundrak.cpp
r1129 r1138 64 64 uint32 mColossusStatueGUID; 65 65 uint32 mMoorabiAltarGUID; 66 uint32 mMoorabiStatueGUID; 66 uint32 mMoorabiStatueGUID; 67 67 68 68 uint32 mEckDoorsGUID; … … 71 71 uint32 mCoilisionGUID; 72 72 73 uint32 mCombatDoorsGUID; 73 74 uint32 mDoor1GUID; 74 75 uint32 mDoor2GUID; … … 97 98 mCoilisionGUID = 0; 98 99 100 mCombatDoorsGUID = 0; 99 101 mDoor1GUID = 0; 100 102 mDoor2GUID = 0; … … 198 200 pGameObject->SetFlag( GAMEOBJECT_FLAGS,GO_FLAG_UNCLICKABLE ); 199 201 }break; 202 case 192568: 203 mCombatDoorsGUID = pGameObject->GetLowGUID(); 204 break; 200 205 } 201 206 }; … … 259 264 return; 260 265 261 GameObject* pDoors = GetGameObjectBy SqlId( 192568);266 GameObject* pDoors = GetGameObjectByGuid( mCombatDoorsGUID ); 262 267 if( !pDoors ) 263 268 return;
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