Index: /Trunk/Sql/arcscripts_full.sql
===================================================================
--- /Trunk/Sql/arcscripts_full.sql (revision 1103)
+++ /Trunk/Sql/arcscripts_full.sql (revision 1139)
@@ -574,2 +574,13 @@
 DELETE FROM gameobject_spawns WHERE entry=183816;
 DELETE FROM gameobject_spawns WHERE entry=182592;
+
+delete from `npc_text` where entry=10475;
+delete from `npc_text` where entry=10474;
+delete from `npc_text` where entry=9779;
+delete from `npc_text` where entry=9780;
+delete from `npc_text` where entry=9568;
+insert into `npc_text` (`entry`, `prob0`, `text0_0`, `text0_1`, `lang0`, `em0_0`, `em0_1`, `em0_2`, `em0_3`, `em0_4`, `em0_5`, `prob1`, `text1_0`, `text1_1`, `lang1`, `em1_0`, `em1_1`, `em1_2`, `em1_3`, `em1_4`, `em1_5`, `prob2`, `text2_0`, `text2_1`, `lang2`, `em2_0`, `em2_1`, `em2_2`, `em2_3`, `em2_4`, `em2_5`, `prob3`, `text3_0`, `text3_1`, `lang3`, `em3_0`, `em3_1`, `em3_2`, `em3_3`, `em3_4`, `em3_5`, `prob4`, `text4_0`, `text4_1`, `lang4`, `em4_0`, `em4_1`, `em4_2`, `em4_3`, `em4_4`, `em4_5`, `prob5`, `text5_0`, `text5_1`, `lang5`, `em5_0`, `em5_1`, `em5_2`, `em5_3`, `em5_4`, `em5_5`, `prob6`, `text6_0`, `text6_1`, `lang6`, `em6_0`, `em6_1`, `em6_2`, `em6_3`, `em6_4`, `em6_5`, `prob7`, `text7_0`, `text7_1`, `lang7`, `em7_0`, `em7_1`, `em7_2`, `em7_3`, `em7_4`, `em7_5`) values('9568','1','','Hi!  Do you think you might help me to get out of here?','0','0','6','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0');
+insert into `npc_text` (`entry`, `prob0`, `text0_0`, `text0_1`, `lang0`, `em0_0`, `em0_1`, `em0_2`, `em0_3`, `em0_4`, `em0_5`, `prob1`, `text1_0`, `text1_1`, `lang1`, `em1_0`, `em1_1`, `em1_2`, `em1_3`, `em1_4`, `em1_5`, `prob2`, `text2_0`, `text2_1`, `lang2`, `em2_0`, `em2_1`, `em2_2`, `em2_3`, `em2_4`, `em2_5`, `prob3`, `text3_0`, `text3_1`, `lang3`, `em3_0`, `em3_1`, `em3_2`, `em3_3`, `em3_4`, `em3_5`, `prob4`, `text4_0`, `text4_1`, `lang4`, `em4_0`, `em4_1`, `em4_2`, `em4_3`, `em4_4`, `em4_5`, `prob5`, `text5_0`, `text5_1`, `lang5`, `em5_0`, `em5_1`, `em5_2`, `em5_3`, `em5_4`, `em5_5`, `prob6`, `text6_0`, `text6_1`, `lang6`, `em6_0`, `em6_1`, `em6_2`, `em6_3`, `em6_4`, `em6_5`, `prob7`, `text7_0`, `text7_1`, `lang7`, `em7_0`, `em7_1`, `em7_2`, `em7_3`, `em7_4`, `em7_5`) values('9779','1','I can take you to Durnholde directly, if that is your wish.','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0');
+insert into `npc_text` (`entry`, `prob0`, `text0_0`, `text0_1`, `lang0`, `em0_0`, `em0_1`, `em0_2`, `em0_3`, `em0_4`, `em0_5`, `prob1`, `text1_0`, `text1_1`, `lang1`, `em1_0`, `em1_1`, `em1_2`, `em1_3`, `em1_4`, `em1_5`, `prob2`, `text2_0`, `text2_1`, `lang2`, `em2_0`, `em2_1`, `em2_2`, `em2_3`, `em2_4`, `em2_5`, `prob3`, `text3_0`, `text3_1`, `lang3`, `em3_0`, `em3_1`, `em3_2`, `em3_3`, `em3_4`, `em3_5`, `prob4`, `text4_0`, `text4_1`, `lang4`, `em4_0`, `em4_1`, `em4_2`, `em4_3`, `em4_4`, `em4_5`, `prob5`, `text5_0`, `text5_1`, `lang5`, `em5_0`, `em5_1`, `em5_2`, `em5_3`, `em5_4`, `em5_5`, `prob6`, `text6_0`, `text6_1`, `lang6`, `em6_0`, `em6_1`, `em6_2`, `em6_3`, `em6_4`, `em6_5`, `prob7`, `text7_0`, `text7_1`, `lang7`, `em7_0`, `em7_1`, `em7_2`, `em7_3`, `em7_4`, `em7_5`) values('9780','1','You should recieve a pack of incendiary bombs from Erozion before I fly you to Durnholde. You wouldn\'t want to waste time, after all.','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0');
+insert into `npc_text` (`entry`, `prob0`, `text0_0`, `text0_1`, `lang0`, `em0_0`, `em0_1`, `em0_2`, `em0_3`, `em0_4`, `em0_5`, `prob1`, `text1_0`, `text1_1`, `lang1`, `em1_0`, `em1_1`, `em1_2`, `em1_3`, `em1_4`, `em1_5`, `prob2`, `text2_0`, `text2_1`, `lang2`, `em2_0`, `em2_1`, `em2_2`, `em2_3`, `em2_4`, `em2_5`, `prob3`, `text3_0`, `text3_1`, `lang3`, `em3_0`, `em3_1`, `em3_2`, `em3_3`, `em3_4`, `em3_5`, `prob4`, `text4_0`, `text4_1`, `lang4`, `em4_0`, `em4_1`, `em4_2`, `em4_3`, `em4_4`, `em4_5`, `prob5`, `text5_0`, `text5_1`, `lang5`, `em5_0`, `em5_1`, `em5_2`, `em5_3`, `em5_4`, `em5_5`, `prob6`, `text6_0`, `text6_1`, `lang6`, `em6_0`, `em6_1`, `em6_2`, `em6_3`, `em6_4`, `em6_5`, `prob7`, `text7_0`, `text7_1`, `lang7`, `em7_0`, `em7_1`, `em7_2`, `em7_3`, `em7_4`, `em7_5`) values('10474','1','If you are ready and wish to quickly return to the normal time stream, I can transport you to Andormu in the Caverns of Time.','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0');
+insert into `npc_text` (`entry`, `prob0`, `text0_0`, `text0_1`, `lang0`, `em0_0`, `em0_1`, `em0_2`, `em0_3`, `em0_4`, `em0_5`, `prob1`, `text1_0`, `text1_1`, `lang1`, `em1_0`, `em1_1`, `em1_2`, `em1_3`, `em1_4`, `em1_5`, `prob2`, `text2_0`, `text2_1`, `lang2`, `em2_0`, `em2_1`, `em2_2`, `em2_3`, `em2_4`, `em2_5`, `prob3`, `text3_0`, `text3_1`, `lang3`, `em3_0`, `em3_1`, `em3_2`, `em3_3`, `em3_4`, `em3_5`, `prob4`, `text4_0`, `text4_1`, `lang4`, `em4_0`, `em4_1`, `em4_2`, `em4_3`, `em4_4`, `em4_5`, `prob5`, `text5_0`, `text5_1`, `lang5`, `em5_0`, `em5_1`, `em5_2`, `em5_3`, `em5_4`, `em5_5`, `prob6`, `text6_0`, `text6_1`, `lang6`, `em6_0`, `em6_1`, `em6_2`, `em6_3`, `em6_4`, `em6_5`, `prob7`, `text7_0`, `text7_1`, `lang7`, `em7_0`, `em7_1`, `em7_2`, `em7_3`, `em7_4`, `em7_5`) values('10475','1','Shaping the flow of time is a very difficult and quite delicate task, but you have performed admirably today.','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0','0','','','0','0','0','0','0','0','0');
Index: /Trunk/src/InstanceScripts/Instance_OldHillsbradFoothills.cpp
===================================================================
--- /Trunk/src/InstanceScripts/Instance_OldHillsbradFoothills.cpp (revision 1134)
+++ /Trunk/src/InstanceScripts/Instance_OldHillsbradFoothills.cpp (revision 1139)
@@ -212,4 +212,13 @@
 };
 
+enum eGossipTexts
+{
+    EROZION_ON_HELLO = 10475,
+    EROZION_ON_FINISH = 10474,
+    BRAZAN_ON_HELLO = 9779,
+    BRAZAN_NEED_ITEM = 9780,
+    THRALL_ON_HELLO = 9568
+};
+
 class ErozionGossip : public GossipScript
 {
@@ -223,10 +232,8 @@
             return;
         
-        objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 10475, Plr);
+        objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), EROZION_ON_HELLO, Plr);
 
         if( pInstance->GetData( OHF_PHASE_1 ) != OHF_DATA_DONE && !Plr->HasItemCount( 25853,1 ) )
-        {
 		    Menu->AddItem( 0, "I need a pack of Incendiary Bombs.", 1 );
-        }
 
 		// It should give another menu if instance is done id: 10474, NYI
@@ -261,5 +268,5 @@
 		GossipMenu *Menu;
 
-        objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 9779, Plr);
+        objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), BRAZAN_ON_HELLO, Plr);
 	    Menu->AddItem( 0, "I am ready to go to Durnholde Keep.", 1 );
 
@@ -277,5 +284,5 @@
 			    if ( !Plr->HasItemCount( 25853,1 ) ) 
                 {
-                    objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 9780, Plr);
+                    objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), BRAZAN_NEED_ITEM, Plr);
                     Menu->SendTo(Plr);
                 } 
@@ -366,5 +373,5 @@
             return;
         
-        objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 9568, Plr);
+        objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), THRALL_ON_HELLO, Plr);
 	    Menu->AddItem( 0, "[PH] Start escort.", 1 );
 
