Timeline
01/31/2010:
- 03:43 Changeset [1138] by
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* FIXED: Gundrak, last boss combat doors will now properly close/open on ...
- 00:35 Changeset [1137] by
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FIXED: GetInventoryItemById? function to also get items in non-backpack ...
01/30/2010:
- 22:45 Changeset [1136] by
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MODIFIED: Cleaned up some redundant functions, fixed some that weren't in ...
- 15:01 Changeset [1135] by
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FIXED: Small typo that prevented GameObject? scripts from binding.
- 11:06 Changeset [1134] by
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MODIFIED: Little cleanup. MODIFIED: Library Headers are automatically ...
- 10:18 Changeset [1133] by
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* FIXED: Isle of quel danas mistake
- 08:37 Changeset [1132] by
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FIXED: Build broken since r1126 . REMOVED: Some unneeded double ;; .
- 08:09 Changeset [1131] by
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* FIXED: Forgot this
- 07:57 Changeset [1130] by
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* ADDED: Nexus instance script * MODIFIED: Spheres for last boss are ...
- 07:53 Changeset [1129] by
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* compilefix
- 06:31 Changeset [1128] by
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* ADDED: Gundrak script: - Instance script that handles whole event( Game ...
- 06:19 Changeset [1127] by
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* MODIFIED: Removed trash mob scripts from Alcatraz and Azjoj nerub ( we ...
- 06:13 Changeset [1126] by
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* MODIFIED: Var/member naming in HoL script
01/29/2010:
- 21:44 Changeset [1125] by
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MODIFIED: LuaEngine? project file for structure updates
- 15:46 Changeset [1124] by
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* MODIFIED: Code style updates in Quest_Isle_of_QuelDanas.cpp * REMOVED: ...
- 07:56 Changeset [1123] by
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FIXED: Harbor Flight in Stormwind, ...
01/28/2010:
- 21:36 Changeset [1122] by
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ADDED: Rewrote how Lua will handle DB queries to be more object ...
- 20:46 Changeset [1121] by
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FIXED: Erased brackets that broke compilation
- 20:43 Changeset [1120] by
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ADDED: Missing header file
- 19:19 Changeset [1119] by
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REMOVED: Eliminated those extra cpp files for object methods. All object ...
- 16:00 Changeset [1118] by
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* MODIFIED: WP improvaments over Thrall in Old Hillsbard Foothills, still ...
- 15:30 Changeset [1117] by
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* ADDED: Instance script for OS * FIXED: Auras in Os script( negative ...
- 00:14 Changeset [1116] by
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* MODIFIED: Member names in OS script, does not fix anything
01/26/2010:
- 21:01 Changeset [1115] by
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ADDED: New command, player_obj:LearnSpells(lua_table_here). It extracts ...
- 18:17 Changeset [1114] by
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REVERT of last commit for now.
- 02:36 Changeset [1113] by
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* APPLIED: - Copyright patch by Terrorblade - "Torgos" fix by dzjhenghiz
01/25/2010:
- 09:37 Changeset [1112] by
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* MODIFIED: Crashfix/update for alar( tho he is commented )
01/24/2010:
- 23:01 Changeset [1111] by
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FIXED: Quick hot fix of Power commands. Also added a little more ...
- 21:57 Changeset [1110] by
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MODIFIED : Changed how the lua suspend function works, after reading more ...
- 19:07 Changeset [1109] by
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ADDED: Finished off the power type reworking.
- 16:25 Changeset [1108] by
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MODIFIED: Added easy wrappers, see Arcemu rev 3127. In the Lua ...
01/21/2010:
- 09:35 Changeset [1107] by
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FIXED: Crash on Player's logout if he used mounts "Big Blizzard Bear / ...
01/18/2010:
- 05:30 Ticket #1 (Crash due to itemspells1.cpp pets and hunters) created by
- R3121 + scripts 1100 windows server 2003 X64 Mutliple dbases, Ncdb101, …
01/17/2010:
- 09:47 Changeset [1106] by
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* ADDED: Encounter state - State_Performed, state if encounter did not ...
- 09:46 Changeset [1105] by
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* ADDED: Encounter Manager class to base class, this helps managing ...
- 09:41 Changeset [1104] by
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* Commented world state code in Old Hisbrad script
- 09:40 Changeset [1103] by
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* ADDED: Old Hilsbrad instance rewrite, everything till escort is done to ...
- 09:33 Changeset [1102] by
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* ADDED: Sql update for last commit
- 09:33 Changeset [1101] by
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* ADDED: Halls of Lightning proper door handler * ADDED: HoL Ionar script ...
01/16/2010:
- 20:04 Changeset [1100] by
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ADDED: Spell:GetVar, SetVar?, ResetVar?, ResetAllVars?, for individual spell ...
- 19:35 Changeset [1099] by
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FIXED: Fixed a crash caused by a possible NULL inside the ...
01/15/2010:
- 20:02 Changeset [1098] by
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FIXED: A few warnings MODIFIED: Clean & neaten up of GlobalFunctions?.cpp, ...
- 16:22 Changeset [1097] by
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MODIFIED: This teleport appears to be quest controlled now. If you find ...
- 15:23 Changeset [1096] by
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FIXED: YAUBBF (Yet Another Unix Build Breaker Fix)
01/14/2010:
- 18:11 Changeset [1095] by
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MODIFIED: Forgot to remove these extra code that later caused crash during ...
- 17:26 Changeset [1094] by
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FIXED : heh, this file was private
- 17:06 Changeset [1093] by
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MODIFIED : Removed those debugging asserts but haven't tested.
- 16:51 Changeset [1092] by
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FIXED: GObj:GetAreaId() ADDED: GObj:SetPosition(x,y,z,o) FIXED: ...
- 16:33 Changeset [1091] by
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* FIXED: Compilation thanks to Shadowsight
- 14:55 Changeset [1090] by
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* MODIFIED: Added Plague fissures and phase 1-2 to Heigan the Unclean! ...
- 14:45 Changeset [1089] by
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* ADDED: Proper magus heroic support and few bug fixes
- 14:30 Changeset [1088] by
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* MODIFIED: Cleanup in Zul'Aman and Nexus * MODIFIED: Massive bug fix and ...
- 09:06 Changeset [1087] by
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FIXED: Going through hundreds of compile warnings i found that someone ...
01/12/2010:
- 16:41 Changeset [1086] by
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FIXED: Declared some map instances to be copies instead of references by ...
- 15:18 Changeset [1085] by
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MODIFIED: Redesigned how creature/go ai scripts are stored to work w/ the ...
01/10/2010:
- 15:25 Changeset [1084] by
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ADDED: Support for Quest 12645. Thanks Suicide! Please report any ...
01/09/2010:
- 21:55 Changeset [1083] by
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FIXED: Wrong Creature going for ...
- 21:38 Changeset [1082] by
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MODIFIED: If your going to add a class, please do something with it within ...
- 16:47 Changeset [1081] by
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FIXED: Fixed the bug where multiple creatures of the same entry weren't ...
- 11:22 Changeset [1080] by
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* FIXED: Grammar mistakes in base class, reported by M4ksiu thanks!
- 00:30 Changeset [1079] by
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FIXED: Untested fix to the possible bugs where creatures or gameobjects ...
01/08/2010:
- 23:21 Changeset [1078] by
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MODIFIED: Forgot to remove this debugging error. Added a lock for resuming ...
- 23:01 Changeset [1077] by
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MODIFIED: Rewrote SuspendThread? function to avoid possible garbage ...
- 22:39 Changeset [1076] by
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MODIFIED: Modified and added some more values to this file. All values are ...
- 13:20 Changeset [1075] by
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MODIFIED: Cleanup.
- 10:33 Changeset [1074] by
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* Fixed compile in bas.h 2nd time, thanks xx1182 for reports => * ADDED: ...
- 05:56 Changeset [1073] by
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* FIXED: Compilation error in Base.h
01/07/2010:
- 18:09 Changeset [1072] by
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* ADDED: New premade event function EventFunc?_RemoveUnitFieldFlags * ...
01/06/2010:
- 19:49 Changeset [1071] by
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FIXED: Fixed the self variable to contain the proper table for functions ...
- 05:58 Changeset [1070] by
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* MODIFIED: Loken script, possible fix for his speech spam
- 05:28 Changeset [1069] by
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* Halls of Lightning script: * ADDED: finished Loken script * ADDED: ...
01/04/2010:
- 22:34 Changeset [1068] by
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MODIFIED: Reloading the engine will now create a new lua state thus ...
- 21:25 Changeset [1067] by
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Fixed: Pestilence
- 16:53 Changeset [1066] by
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Out of 50+ Occurrences of AddTimer?(, only 4 were actually kept in ...
- 16:44 Changeset [1065] by
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FIXED: Return Value was uint32, when it was supposed to return and int32 ...
- 15:47 Changeset [1064] by
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FIXED: Possible Problem with an Array.
- 14:06 Changeset [1063] by
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Shared Pointers are Evil.
- 12:50 Changeset [1062] by
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Small Typo, and bad text.
- 12:38 Changeset [1061] by
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Test Commit
01/02/2010:
- 16:46 Changeset [1060] by
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FIXED: Crashfix at Naxxramas fighting Thane Korth'azz (npc 16064).
- 13:08 Changeset [1059] by
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FIXED: Preparation(spell = 14185) doesn't reset anymore the cooldown of ...
- 05:52 Changeset [1058] by
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FIXED: I have changed back the orb of the sin'dorei to direct casting. The ...
- 03:23 Changeset [1057] by
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FIXED: Typo in all of the Gossip events. FIXED: Dummy spells when ...
01/01/2010:
- 20:42 Changeset [1056] by
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MODIFIED : Forgot to lock these calls when revamping.
- 16:39 Changeset [1055] by
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MODIFIED: Clean up of UnitFunctions? ADDED: Set/GetLevel aliases of ...
- 02:56 Changeset [1054] by
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ADDED: RegisterDummySpell? - allows for spells with "Dummy", "Script ...
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