Timeline


and .

02/02/2010:

22:08 Changeset [1144] by Paroxysm

ADDED: New commands. UNIT :

-GetSelectedGO() - gets the current targeted ...

10:11 Changeset [1143] by jackpoz

FIXED: Crash affecting Loatheb.

02/01/2010:

23:56 Changeset [1142] by Hypersniper

ADDED: Plyr:AddAchievement(ID), Plyr:RemoveAchievement(ID), ...

23:01 Ticket #2 (lua) closed by hypersniper
wontfix: Have a close look @ r1122, pary changed queries to be …
16:20 Ticket #1 (Crash due to itemspells1.cpp pets and hunters) closed by jackpoz
fixed
16:11 Ticket #2 (lua) created by kamakaze
The CharDBQuery function has started returning some err.. dodgy values in …
16:02 Changeset [1141] by jackpoz

FIXED: Noth crashing due to uninitialized values.

08:47 Changeset [1140] by jackpoz

FIXED: Crash about "Defenders of Darrowshire" questid 5211.

05:13 Changeset [1139] by azolex

* ADDED: More data in arcscripts_full.sql for Old Hilsbrad related stuff

01/31/2010:

03:43 Changeset [1138] by azolex

* FIXED: Gundrak, last boss combat doors will now properly close/open on ...

00:35 Changeset [1137] by Hypersniper

FIXED: GetInventoryItemById? function to also get items in non-backpack ...

01/30/2010:

22:45 Changeset [1136] by Hypersniper

MODIFIED: Cleaned up some redundant functions, fixed some that weren't in ...

15:01 Changeset [1135] by Hypersniper

FIXED: Small typo that prevented GameObject? scripts from binding.

11:06 Changeset [1134] by jackpoz

MODIFIED: Little cleanup. MODIFIED: Library Headers are automatically ...

10:18 Changeset [1133] by azolex

* FIXED: Isle of quel danas mistake

08:37 Changeset [1132] by jackpoz

FIXED: Build broken since r1126 . REMOVED: Some unneeded double ;; .

08:09 Changeset [1131] by azolex

* FIXED: Forgot this

07:57 Changeset [1130] by azolex

* ADDED: Nexus instance script * MODIFIED: Spheres for last boss are ...

07:53 Changeset [1129] by azolex

* compilefix

06:31 Changeset [1128] by azolex

* ADDED: Gundrak script: - Instance script that handles whole event( Game ...

06:19 Changeset [1127] by azolex

* MODIFIED: Removed trash mob scripts from Alcatraz and Azjoj nerub ( we ...

06:13 Changeset [1126] by azolex

* MODIFIED: Var/member naming in HoL script

01/29/2010:

21:44 Changeset [1125] by Hypersniper

MODIFIED: LuaEngine? project file for structure updates

15:46 Changeset [1124] by azolex

* MODIFIED: Code style updates in Quest_Isle_of_QuelDanas.cpp * REMOVED: ...

07:56 Changeset [1123] by jackpoz

FIXED: Harbor Flight in Stormwind, ...

01/28/2010:

21:36 Changeset [1122] by Paroxysm

ADDED: Rewrote how Lua will handle DB queries to be more object ...

20:46 Changeset [1121] by Paroxysm

FIXED: Erased brackets that broke compilation

20:43 Changeset [1120] by Paroxysm

ADDED: Missing header file

19:19 Changeset [1119] by Paroxysm

REMOVED: Eliminated those extra cpp files for object methods. All object ...

16:00 Changeset [1118] by azolex

* MODIFIED: WP improvaments over Thrall in Old Hillsbard Foothills, still ...

15:30 Changeset [1117] by azolex

* ADDED: Instance script for OS * FIXED: Auras in Os script( negative ...

00:14 Changeset [1116] by azolex

* MODIFIED: Member names in OS script, does not fix anything

01/26/2010:

21:01 Changeset [1115] by Paroxysm

ADDED: New command, player_obj:LearnSpells(lua_table_here). It extracts ...

18:17 Changeset [1114] by Hypersniper

REVERT of last commit for now.

02:36 Changeset [1113] by Hypersniper

* APPLIED: - Copyright patch by Terrorblade - "Torgos" fix by dzjhenghiz

01/25/2010:

09:37 Changeset [1112] by azolex

* MODIFIED: Crashfix/update for alar( tho he is commented )

01/24/2010:

23:01 Changeset [1111] by Hypersniper

FIXED: Quick hot fix of Power commands. Also added a little more ...

21:57 Changeset [1110] by Paroxysm

MODIFIED : Changed how the lua suspend function works, after reading more ...

19:07 Changeset [1109] by Hypersniper

ADDED: Finished off the power type reworking.

16:25 Changeset [1108] by Hypersniper

MODIFIED: Added easy wrappers, see Arcemu rev 3127. In the Lua ...

01/21/2010:

09:35 Changeset [1107] by jackpoz

FIXED: Crash on Player's logout if he used mounts "Big Blizzard Bear / ...

01/18/2010:

05:30 Ticket #1 (Crash due to itemspells1.cpp pets and hunters) created by beileroord
R3121 + scripts 1100 windows server 2003 X64 Mutliple dbases, Ncdb101, …

01/17/2010:

09:47 Changeset [1106] by azolex

* ADDED: Encounter state - State_Performed, state if encounter did not ...

09:46 Changeset [1105] by azolex

* ADDED: Encounter Manager class to base class, this helps managing ...

09:41 Changeset [1104] by azolex

* Commented world state code in Old Hisbrad script

09:40 Changeset [1103] by azolex

* ADDED: Old Hilsbrad instance rewrite, everything till escort is done to ...

09:33 Changeset [1102] by azolex

* ADDED: Sql update for last commit

09:33 Changeset [1101] by azolex

* ADDED: Halls of Lightning proper door handler * ADDED: HoL Ionar script ...

01/16/2010:

20:04 Changeset [1100] by Hypersniper

ADDED: Spell:GetVar, SetVar?, ResetVar?, ResetAllVars?, for individual spell ...

19:35 Changeset [1099] by Paroxysm

FIXED: Fixed a crash caused by a possible NULL inside the ...

01/15/2010:

20:02 Changeset [1098] by Hypersniper

FIXED: A few warnings MODIFIED: Clean & neaten up of GlobalFunctions?.cpp, ...

16:22 Changeset [1097] by Alleycat

MODIFIED: This teleport appears to be quest controlled now. If you find ...

15:23 Changeset [1096] by Hypersniper

FIXED: YAUBBF (Yet Another Unix Build Breaker Fix)

01/14/2010:

18:11 Changeset [1095] by Paroxysm

MODIFIED: Forgot to remove these extra code that later caused crash during ...

17:26 Changeset [1094] by Paroxysm

FIXED : heh, this file was private

17:06 Changeset [1093] by Paroxysm

MODIFIED : Removed those debugging asserts but haven't tested.

16:51 Changeset [1092] by Hypersniper

FIXED: GObj:GetAreaId() ADDED: GObj:SetPosition(x,y,z,o) FIXED: ...

16:33 Changeset [1091] by azolex

* FIXED: Compilation thanks to Shadowsight

14:55 Changeset [1090] by azolex

* MODIFIED: Added Plague fissures and phase 1-2 to Heigan the Unclean! ...

14:45 Changeset [1089] by azolex

* ADDED: Proper magus heroic support and few bug fixes

14:30 Changeset [1088] by azolex

* MODIFIED: Cleanup in Zul'Aman and Nexus * MODIFIED: Massive bug fix and ...

09:06 Changeset [1087] by jackpoz

FIXED: Going through hundreds of compile warnings i found that someone ...

01/12/2010:

16:41 Changeset [1086] by Paroxysm

FIXED: Declared some map instances to be copies instead of references by ...

15:18 Changeset [1085] by Paroxysm

MODIFIED: Redesigned how creature/go ai scripts are stored to work w/ the ...

01/10/2010:

15:25 Changeset [1084] by Alleycat

ADDED: Support for Quest 12645. Thanks Suicide! Please report any ...

01/09/2010:

21:55 Changeset [1083] by Alleycat

FIXED: Wrong Creature going for ...

21:38 Changeset [1082] by Alleycat

MODIFIED: If your going to add a class, please do something with it within ...

16:47 Changeset [1081] by Paroxysm

FIXED: Fixed the bug where multiple creatures of the same entry weren't ...

11:22 Changeset [1080] by azolex

* FIXED: Grammar mistakes in base class, reported by M4ksiu thanks!

00:30 Changeset [1079] by Paroxysm

FIXED: Untested fix to the possible bugs where creatures or gameobjects ...

01/08/2010:

23:21 Changeset [1078] by Paroxysm

MODIFIED: Forgot to remove this debugging error. Added a lock for resuming ...

23:01 Changeset [1077] by Paroxysm

MODIFIED: Rewrote SuspendThread? function to avoid possible garbage ...

22:39 Changeset [1076] by Paroxysm

MODIFIED: Modified and added some more values to this file. All values are ...

13:20 Changeset [1075] by jackpoz

MODIFIED: Cleanup.

10:33 Changeset [1074] by azolex

* Fixed compile in bas.h 2nd time, thanks xx1182 for reports => * ADDED: ...

05:56 Changeset [1073] by azolex

* FIXED: Compilation error in Base.h

01/07/2010:

18:09 Changeset [1072] by azolex

* ADDED: New premade event function EventFunc?_RemoveUnitFieldFlags * ...

01/06/2010:

19:49 Changeset [1071] by Paroxysm

FIXED: Fixed the self variable to contain the proper table for functions ...

05:58 Changeset [1070] by azolex

* MODIFIED: Loken script, possible fix for his speech spam

05:28 Changeset [1069] by azolex

* Halls of Lightning script: * ADDED: finished Loken script * ADDED: ...

01/04/2010:

22:34 Changeset [1068] by Paroxysm

MODIFIED: Reloading the engine will now create a new lua state thus ...

21:25 Changeset [1067] by Alleycat

Fixed: Pestilence

16:53 Changeset [1066] by Alleycat

Out of 50+ Occurrences of AddTimer?(, only 4 were actually kept in ...

16:44 Changeset [1065] by Alleycat

FIXED: Return Value was uint32, when it was supposed to return and int32 ...

15:47 Changeset [1064] by Alleycat

FIXED: Possible Problem with an Array.

14:06 Changeset [1063] by Alleycat

Shared Pointers are Evil.

12:50 Changeset [1062] by Alleycat

Small Typo, and bad text.

12:38 Changeset [1061] by Alleycat

Test Commit

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